AutoGlow/Emissive Render Layer

AutoGlowingGeoLayer has built-in functionality for allowing your models to have emissive/glow textures. This is similar functionality to that of the vanilla Spider eyes, which glow in the dark.

How to setup

Simply register the layer following How to add GeoRenderLayers and then duplicate your model's texture file, renaming it from <texturefilename>.png to <texturefilename>_glowmask.png and then remove all the texture pixels using a Photo Editor such as Gimp or Pixlr that you don't want to glow/be emissive.

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